I'm happy to have played it because it's probably one of the more unique games I've played through.Your IP address has been temporarily blocked due to a large number of HTTP requests. Not sure I'd recommend it to everybody, but it's a pretty unique game so if you wanna check out a weird realistic PS1 RPG, go ahead! It's not a huge time commitment. Overall, it's a neat and very aesthetic game. You can very easily screw yourself with it. The tool system for moving stats around between weapons and armors.Like moving stuff between storage, running out of space, dealing with Junk, not entirely obvious where your cursor is gonna go. Some general clunkiness with the menus.I struggled with it alot until I realized you could just use Liberate and have it be a cakewalk. They used uppercase letters for alot of DRAMATIC WORDS and it just looked GOOFY! The confirm button is X and cancel is O, and you can't swap them around.I usually just did it with the stick, but if I was doing a lot of menuing I would disable it, and then re-enable it again. ![]() This means you have to navigate all the menus, something you do quite alot in a RPG, with the stick unless you disable the analog controls by use of the very convenient analog button on the PS1/2 controller. The D-pad gets completely disabled when you enable analog controls.New Game+ mode! I might go back and play that if I feel like playing the game again.Female main character and protagonist! If I get to pick gender in a video game where I create my own character I will always pick female so I was happy to play one here too.New York! It was super neat to be in New York for a PS1 RPG.I think they could bump up the compression quality on them a lot since they had 2 discs for a game that's less than 10 hours. For 1998 on Playstation, they looked fantastic. My favorite track was probably Urban Noise - everytime I went to the map screen I had to stay there for a while to listen to this some. She made the soundtrack for Super Mario RPG, and this game, and they don't sound anything alike. ![]() It's kind of similar to some newer RPG's I suppose. I liked that you could run around while waiting for your AT to charge. I can't write coherent sections anymore so I'm just gonna make a list of some other things I liked and didn't like: If you change that, it wouldn't be as memorable. ![]() Parasite Eve will be remembered by me as the realistic New York based PS1 JRPG where you run around in realistic environments at realistic speeds. It's just very slow paced and dark, which isn't really my kind of jam - but it suits the game. That made things faster, but the game is still very slow paced (your running speed is actually like a real life jog) so it still felt like it took forever, even though the game was less than 10 hours long. I was kind of enticed by the story so I kept playing it, but eventually I got kinda tired of how slow it was and wanted it to be over so I started following a walkthrough. The game just has a different vibe and makes it feel different from other games. It almost feels more like a movie than a video game. ![]() I started playing it and yeah, it's definitively different from my Final Fantasy games. I ran into it because I watched some random video on YouTube called 7 Short JRPGs Worth Your Time! and it seemed neat. Not sure how much I have to say about this game.
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